GLroboop An OpenGL Robotics Object Oriented Package in C++ Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
AppInterface class
AxesOpenGL object
Axis
Base_cylindOpenGL object. This class herite form Basic_object. Use this class to draw the base cylinder connecting the robot model to the Force plate. This object is not an active one. Its only purpose is to draw the cylinder and nothing else can be done with it
Basic_objectOpenGL object
boxLoggerInterface
Canvas3DThis interface class creates a OpenGL 3D envirement
CModel
CylinderOpenGL object
DynControlPanelDynamics control interface class
Force_plate_GLOpenGL object
JointglOpenGL object
KinControlPanelKinematics control interface class
LinkDataInformation about a link This structure use a Denavit-Hartenberg approche to describe one link-joint association. It contains the information about the motor and also,
LinkglOpenGL object
ModelDlgDialog to create or modify a existing robot model
mRobotglModified Denavit-Hartenberg compatible OpenGL-roboop robot model
ObserverObserver of the Observer design pattern
RobotglDenavit-Hartenberg compatible OpenGL-roboop robot model
Robotgl_basicOpenGL robot base class
RoomOpenGL object
SceneObjects
STL_objCreates an OpenGL object from a STL file
STLDlgDialog to insert or remove an STL object
SubjectSubject of the Observer design pattern
TargetInverse kinematics target position
TransGL3DThis class allows the user to create a 3D view of the model
wxCanvasOrthoThis interface class creates a OpenGL orthogonal environment
wxMainFrame
wxMDIChildInterface class
wxMDIParentInterface class
wxTransGLOrthoThis class allows the user to create an orthogonal view of the model

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